Other than that, the basic mechanics are familiar, based around a mixture of gathering resources, constructing settlements, producing armies and researching the aforementioned bigger rocks. Essentially, this means that the game features an excitingly long technological tree where games are started at a pre-chosen point. This follows on from the original, in that while there are epochs ranging from the pre-history of the Stone Age to the speculative history of the Synthetic Age (starts 2130, sci-fi fans), it's extremely unlikely that in a single skirmish game you'll go from one end to the other. But that's all.Įmpire Earth II is a historical real-time strategy game, which attempts to cram in several thousand years of scientific development into a few hours. No matter who's the victor, the Empire remains. That is, that the entire history of humanity has been the tale of two groups of cavemen hitting each other with increasingly large rocks. ![]() It captures the game's themes better than competing titles like Age of Empires or Rise of Nations. Where most real-time strategy games seem to fall into the X of Y nomenclature, Empire Earth had a certain militaristic grandeur to it. ![]() It's always been a good title for a videogame.
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